Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

Remnant 2 classes are a very significant part of the gameplay. Join me in this article, to explore the Remnant 2 classes in detail along with the all the Archetypes!

Unlocking the Archetypes are a significant part of Remnant 2. Gunfire Games has taken Remnant 2 to new heights with more expansive and captivating Remnant 2 classes. Each of the Remnant 2 archetypes offers unique playstyles, skills, perks, and buffs that can be combined as you progress through the game.

In this article, we will take a deep dive into each of the Remnant 2 classes added and improved in Remnant 2, so you can find your favorite before diving into the game and crafting a powerful build. Let’s get started!

How Many Archetypes are in Remnant 2?

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

There are a total of 10 archetypes or classes in Remnant 2, and each of the Remnant 2 archetypes provides distinct playstyles, abilities, advantages, and boosts that can be mixed and matched as you advance in the game.

Remnant 2 Classes List | Remnant 2 All Archetypes

The following are the ten Remnant 2 classes and archetypes:

  1. Gunslinger – Efficient Weapon Handler
  2. Handler – Buff-Based Companion Owner
  3. Challenger – Tanky Damage Dealer
  4. Medic – Support, Focused Team Player
  5. Hunter – Long-Range, Precision Shooter
  6. Summoner – Minion-Focused
  7. Alchemist – Buff-Focused Sharpshooter
  8. Explorer – Environment Scourer
  9. Engineer – Weapon-Based Toolbox
  10. Invader – Mobility-Focused Dasher

Each of these archetypes offers a wide range of abilities, skills, and support options to enhance your team’s performance and survival.

1. Remnant 2 Gunslinger: Efficient Weapon Handler

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Gunslinger is a master of firearms, excelling in dealing damage, ammo efficiency, and rapid shooting.

Gunslinger Perks:

  1. Loaded: Activating any Gunslinger skill instantly reloads both weapons and grants infinite reserve ammo on all weapons for 15 seconds.
  2. Swift Shot: Gain 15% fire rate, 25% ranged damage, and 5% critical chance for all firearms.
  3. Posse Up: Ammo pickups award 30% additional ammo per player, equally split among teammates, and cause ammo boxes to drop additional ammo on the ground.
  4. Quick Hands: Firearms gain 10% reload speed, which doubles if the magazine is empty.
  5. Sleight of Hand: Using a relic reloads the equipped firearm and increases ranged damage by 15% for 10 seconds.

Gunslinger Skills:

  1. Quick Draw: Pull out your sidearm and unload up to 6 rounds from the hip, dealing 93 damage per shot. Pressing the button fires toward all visible enemies within 25 meters, dividing rounds evenly among targets. Holding and releasing the button allows manual aiming and control of the shots fired.
  2. Sidewinder: Calls upon the power of the Desert Sidewinder snake to increase ADS movement speed and draw/swap speed by 50%. Cycling weapons automatically reload the incoming firearm for 20 seconds.
  3. Bulletstorm: Unleashes the full power and speed of the Gunslinger. Traditional firearms become fully automatic, and bows and crossbows gain increased projectile speed and critical chance. Additionally, it boosts fire rate and reload speed for 20 seconds.

2. Remnant 2 Handler: Buff-Based Companion Owner

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Handler class comes with a companion that supports the player in various ways, including damage, support, and distracting enemies.

Handler Perks:

  1. Bonded: When the Handler is downed, the companion attempts to revive them at 50% max health. It can also be used to revive allies with a command, but the downed ally must have a Dragon Heart.
  2. Pack Hunter: Gain 30% ranged and skill damage and 5% ranged and skill critical chance while the companion is active within 25 meters.
  3. Spirit of the Wolf: Increases movement speed by 10%. All allies within 10 meters match the Handler’s movement speed is faster, and reduces the stamina cost of all actions for allies by 15%.
  4. Teamwork: The handler and the companion gain 30% increased revive speed, and while reviving, they receive 25% less damage, while the companion gains -1 stagger.
  5. Best Friend: Using a relic fully restores the companion’s health and grants them 25% damage and 35% damage resistance for 15 seconds.

Handler Commands (replacing skills):

  1. Guard Dog: The companion follows and gains a 15% increased threat, while all damage taken is reduced by 20%. Press once to have your companion engage enemies at a location, double press to call your companion back, and hold to reduce damage by 15% to all allies within 20 meters.
  2. Support Dog: The companion follows and continuously heals allies within 3.5 meters for 0.25% of max health per second. Press once to have the companion engage enemies near the location, double press to call the companion back, and hold to grant 2% of max health per second and 25% increased movement speed to allies within 20 meters.
  3. Attack Dog: The companion follows and gains 20% damage. Press once to have the companion engage enemies near the location and double-press to return the companion to your side. Hold the button to increase damage by 20% for all allies within 20 meters.

3. Remnant 2 Challenger: Tanky Damage Dealer

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Challenger class is a brute-force tank, specializing in close-to-mid-range combat and surviving heavy attacks.

Challenger Perks:

  1. Die Hard: When receiving fatal damage, the Challenger becomes invulnerable for five seconds and regenerates 100% of their max health. This ability has a cooldown of ten minutes.
  2. Close Quarters: Gain up to 40% ranged and melee damage against enemies within seven meters, with a damage bonus tapering off until 13 meters. Critical chance is increased by up to 10% at the same range, and this damage scales with the Challenger Level.
  3. Intimidating Presence: After activating a Challenger Skill, enemies within ten meters deal 10% less damage for 15 seconds, with an additional 2.5% damage reduction per affected enemy (max 10%).
  4. Powerlifter: Reduces the additional stamina cost increase for each weight bracket and stamina regeneration delay by 50%.
  5. The face of Danger: Using a relic within 10 meters of an enemy grants two stacks of Bulwark and 10% increased damage for ten seconds.

Challenger Skills:

  1. War Stomp: Creates a high-impact tremor that deals 210 damage and additional stagger in a forward cone up to 7.5 meters, dealing damage in all directions at point-blank range.
  2. Juggernaut: Become nearly unstoppable, gaining Bulwark level 3, 15% increased movement and melee speed, and 50% increased melee damage. Stagger damage is reduced by one. The effect lasts 25 seconds.
  3. Rampage: Enters a heightened state of battle which increases fire rate by 15%, reload speed by 20%, and movement speed by 10%. Additionally, dealing high damage to enemies grants one stack of Rage, which increases ranged damage by 5% per stack. Upon reaching 10 stacks, the Challenger goes Berserk, which reloads its current firearm and doubles Rampage effects for 20 seconds.

4. Remnant 2 Medic: Support, Focused Team Player

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Medic class is designed for team players focused on healing and supporting allies effectively.

Medic Perks:

  1. Regenerator: After restoring 250 total health to allies, regain a spent Relic charge.
  2. Invigorated: Grants a 25% increase to all damage and 5% critical chance, with the damage boost scaling with Medic level.
  3. Benevolence: Increases Relic efficacy by 15% and heals nearby allies for 30% of their total healing value, increasing to 60% for any ally below 35% max health.
  4. Backbone: Increases the number of hits Medics can take before losing grey health by 2.
  5. Benefactor: Increases Relic use speed by 20%, and relic use gains -1 stagger.

Medic Skills:

  1. Wellspring: The Medic channels healing energy into their fist, creating a three-meter healing spring AOE that restores 10.5 health per second and greatly increases Blight decay rate.
  2. Healing Shield: The Medic quickly expels healing energy to shield all allies within 25 meters for 100% of their max health for ten seconds. While shielded, allies regenerate 30% of their max health over the duration.
  3. Redemption: The Medic unleashes a 30-meter shockwave that revives downed allies and restores 75% max health over ten seconds. The healing amount increases with each additional second the skill button is held, up to 300% maximum. Revived allies receive only 25% of the healing amount, and they cannot be revived again by Redemption for another 150 seconds.

5. Remnant 2 Hunter: Long-Range, Precision Shooter

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Hunter class is a precision-based archetype focused on long-range gunplay, picking off enemies, and targeting weak points.

Hunter Perks:

  1. Dead to Rights: Dealing 55 base ranged weak spot damage extends the duration of active Hunter skills by 3.5 seconds, which can be extended beyond its initial duration.
  2. Deadeye: Gain 40% ranged damage, 15% weak spot damage, and 5% ranged critical chance. The damage boost scales with Hunter level.
  3. Return To Sender: Kills due to weak spots and critical hits increase ammo drops by 50% and double the chance of ammo drops.
  4. Urgency: Firearms gain 15% reload speed and 15% increased movement speed after a kill. The effect lasts five seconds.
  5. Intuition: Using a relic extends the duration of any active Hunter skill by ten seconds, with the effect degrading with each subsequent use. Weakspot kills against marked enemies and increases the speed of the next Relic use within 15 seconds by 5%, stacking ten times.

Hunter Skills:

  1. Mark: Spot enemies through walls and boost critical chance from your team by 15% on marked targets.
  2. Hunter’s Mark: Increases the hunter’s spatial awareness by casting an aura that automatically applies Mark to all enemies within 35 meters. While senses are heightened, the Hunter also gains 15% increased ranged and melee damage. The aura lasts 25 seconds.
  3. Hunter’s Focus: Heightens the hunter’s senses, causing aiming at an enemy for 0.01 seconds to apply Mark. Continuously aiming down sights uninterrupted and without shooting for one second causes the Hunter to enter a Focused state. When Focused, weapon speed, recoil, and sway are reduced by 75%, and ranged and ranged weak spot damage is boosted by 25%. Ranged critical chance is boosted by 10%. Focused can last up to ten seconds.
  4. Hunter’s Shroud: The Hunter becomes shrouded, reducing enemy awareness and making them harder to hit while moving. Attacking or activating a mod or skill will instantly exit the shroud. The exiting shroud applies Mark to all enemies within ten meters and grants Ambush to the Hunter for two seconds. Ambush increases ranged and melee damage by 50%, diminishing over its duration, and applies Mark when enemies are attacked. The Hunter will shroud again automatically after 1.15 seconds if no offensive actions are performed.

6. Remnant 2 Summoner: Minion-Focused

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Summoner class relies on damage-dealing minions to support solo or co-op gameplay, capable of distracting enemies and healing the player.

Summoner Perks:

  1. Dominator: +17.5% skill and mod damage when a minion is active; sacrificing a minion gives +15% damage for 30 seconds or until another minion is summoned.
  2. Residue: Minions that die/expire leave an aura that heals 2.5% max HP per second, lasting 30 seconds.
  3. Outrage: Sacrificing a minion grants +3% lifesteal for each minion sacrificed, lasting 10 seconds.
  4. Incite: Using a relic grants minions +5% max HP per second and +15% damage, lasting 30 seconds.

Summoner Skills:

  1. Hollow: Summons Root Hollow minions at the cost of 15% max HP, with a maximum of two.
  2. Flyer: Summons Root Flyer minions at the cost of 10% max HP, with a maximum of two.
  3. Reaver: Summons Root Reaver minions at the cost of 35% max HP, with a maximum of one.

7. Remnant 2 Alchemist: Buff-Focused Sharpshooter

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Alchemist class specializes in boosting buffs, improving stats, and extending consumable durations to support the player and their team during battles.

Alchemist Perks:

  1. Spirited: Alchemist can have 1 additional Concoction buff activated.
  2. Liquid Courage: Gain a 2.5% increase in all damage.
  3. Panacea: Curative effects apply to all allies within 15 meters and grant 15 additional resistance.
  4. Gold To Lead: Picking up Scrap has a 15% chance to also award ammo to the Alchemist.
  5. Experimentalist: Using a Relic apply a random buff on the Alchemist for 30 seconds.

Alchemist Skills:

  1. Vial: Stone Mist: Creates a mysterious vapor cloud that lasts ten seconds and applies Stoneskin. Stoneskin reduces incoming damage by 25%, increases Blight buildup decay rate, reduces stagger by 1, and makes the target immune to status effects. Press the button to slam the vial on the ground, creating the effect at the Alchemist’s feet. Hold and release to aim and throw the vial, causing the same effect where it lands.
  2. Vial: Frenzy Dust: Creates a mysterious vapor cloud that lasts ten seconds and applies Frenzied. Frenzied increases fire rate, reload speed, and melee speed by 20%, and movement speed by 15%. Press the button to slam the vial on the ground, creating the effect at the Alchemist’s feet. Hold and release to aim and throw the vial, causing the same effect where it lands.
  3. Vial: Elixir of Life: Creates a mysterious vapor cloud that lasts ten seconds and applies Living Will. Living Will grants 5 health regeneration per second and automatically protects against fatal damage while active. It can also revive downed players if it heals them to full when downed. Press the button to slam the vial on the ground, creating the effect at the Alchemist’s feet. Hold and release to aim and throw the vial, causing the same effect where it lands.

8. Remnant 2 Explorer: Environment Scourer

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Explorer class is focused on improving loot drops, finding more items, and acquiring more materials, making it ideal for farming and item collection.

Explorer Perks:

  1. Lucky: Grants a 10% chance to spawn additional items and rarer drops when defeating stronger enemies.
  2. Scavenger: Pickups increase all damage dealt by 0.5% per stack for 15 seconds, with additional stacks increasing the duration up to 60 seconds. Maximum of five stacks.
  3. Metal Detector: Increases the chance of ammo, currency, and metal drops for the entire party by 10%.
  4. Prospector: Relic Fragments discovered by the Explorer drop at a higher quality.
  5. Self Discovery: Using a Relic instantly fills Scavenger stacks and prevents stack decay for 15 seconds.

Explorer Skills:

  1. Plainswalker: Increases movement speed by 20% and reduces stamina cost by 80% for all allies. Lasts 30 seconds.
  2. Gold Digger: Digs into the ground to spring a fountain, granting a random buff. Fountains last 45 seconds, and their buffs last 15 seconds. Fountains can grant either: 10% increased damage, 15% damage reduction, 1.5 health regeneration per second, or Haste.
  3. Fortune Hunter: Increases the Explorer’s treasure sense to reveal special items within 40 meters for all allies. Lasts 60 seconds.

9. Remnant 2 Engineer: Weapon-Based Toolbox

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Engineer class is weapon-based, utilizing heavy machinery and guns to take down opponents, lock down chokepoints, and hold off enemies. It’s a specialist class designed for experienced players.

Engineer Perks:

  1. Prime Perk: Holding the skill button will overclock a carried or deployed heavy weapon. Overclocking grants Infinite Ammo, increased fire rate, and a 25% damage increase for 15 seconds.
  2. Metalworker: Increases skill damage by 5%.
  3. Magnetic Field: Heavy weapons grant a 15% damage reduction to all allies within 2.5 meters.
  4. Heavy Mobility: Movement speed while carrying a heavy weapon is increased by 35%.
  5. Surplus: Using a relic refills 15% of heavy weapon ammo. The bonus is doubled when the heavy weapon is stowed.

Engineer Skills:

  1. Heavy Vulcan: Deploys a Vulcan Cannon Turret that lasts until its ammo is exhausted. The turret can prioritize targets based on where the player aims. Pressing the skill button again enables autonomous targeting. Holding the button deploys the Heavy Carry Mode. If the Engineer Prime is available, it will overclock the weapon already in hand or on the battlefield. Double-pressing the button reclaims the weapon, returning 75% of its remaining ammo.
  2. Flamethrower: Deploys a Flamethrower Turret that lasts until its ammo is exhausted. The turret can prioritize targets based on where the player aims. Pressing the skill button again enables autonomous targeting. Holding the button deploys the Heavy Carry Mode. If the Engineer Prime is available, it will overclock the weapon already in hand or on the battlefield. Double-pressing the button reclaims the weapon, returning 75% of its remaining ammo.
  3. Impact Cannon: Deploys an Impact Cannon Turret that lasts until its ammo is exhausted. The turret can prioritize targets based on where the player aims. Pressing the skill button again enables autonomous targeting. Holding the button deploys the Heavy Carry Mode. If the Engineer Prime is available, it will overclock the weapon already in hand or on the battlefield. Double-pressing the button reclaims the weapon, returning 75% of its remaining ammo.

10. Remnant 2 Invader: Mobility-Focused Dasher

Remnant 2 Classes Guide: All 10 Archetypes Analysed & Ranked

The Invader class is extremely unique and focused on buffing attacks, and stats, or making the most of unique opportunities. It is a class recommended for experienced players.

Invader Perks:

  1. Prime Perk: Shadow: Casting a skill leaves a decoy that draws enemy fire, lasting for three seconds. You deal 5% more damage to enemies that are not targeting you.
  2. Damage Perk: Shark: Sprinting for one second or evading adds one stack of Momentum, increasing ranged and melee damage by 0.7% for 15 seconds. Maximum of five stacks.
  3. Team Perk: Loophole: Ally ranged and melee damage against enemies distracted by your decoys grants 5% damage as lifesteal.
  4. Utility Perk: Circumvent: Reduces the stamina cost of evade and combat slide by 10%.
  5. Relic Perk: Override: Using a Relic reduces your threat generation by 25% for 10 seconds. While Override is active, your next evade leaves behind a decoy that lasts for four seconds.

Invader Skills:

  1. Void Cloak: Automatically does a perfect dodge on incoming direct damage for 60 seconds. Each auto evade reduces this timer by 33-100% based on the damage absorbed and spawns a decoy for three seconds.
  2. Wormhole: Teleports your character, and your next melee or ranged attack deals 300% damage. Holding the skill button allows you to highlight a location or appear behind an enemy if that’s your target.
  3. Reboot: Creates a “backup” of your current health, stamina, Relic charges, ammo, and status effects, which are stored for 30 seconds. While the backup is active, you gain 15% movement speed and 10% damage reduction. If you press the skill button once more, you regain the state from your backup, while spawning a decoy that lasts for three seconds.

Wrapping Up

That’s all you need to know about the various Remnant 2 classes and archetypes, each offering unique playstyles, skills, and abilities to cater to different play preferences. Whether you prefer the precision of the Hunter, the support role of the Medic, or the explosive power of the Gunslinger, Remnant 2 has something for every player to enjoy. Jump into the game, explore the diverse classes, and craft your perfect build to survive the challenges that await you.

Happy gaming!

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