Moving from one technology platform to another is ambiguous. Since this is usually accompanied by a change in the main programming language used, at least the syntax is usually new. However, this is rarely a problem as many languages are syntactically very similar, especially if you only switch within a family, for example from Java to C #.
Major changes that replace the basic concept of syntax are rare. Nevertheless, they can take place. And the most common problems of switching from one system to another should be listed:
- the need for retraining, mastering the syntax and the coding process;
- need to rebuild to a new work environment;
- you need to be able to adapt to the peculiarities of the development environment, not forgetting the basic encoding methods, but also not trying to fully apply them when mastering a new language.
This always applies, for example, when someone switches to Lisp, which works completely differently than almost any other programming language).
However, for most developers, the change in technology is reassuring that the core concepts always remain the same. If you know how HTTP requests are handled in .NET, you will find a similar procedure in Java – or even Lisp. As part of the material, we will consider What are the weaknesses noted by Node JS Developers, working in this popular cross-platform network.
This is the nature of the problem that needs to be addressed, in this case the handling of HTTP requests. Things may be called differently on different platforms, but conceptually they are often very similar.
Differences and Features of Node JS
In addition, there is an occupation with new libraries, which themselves structure the same concepts in different ways. You just need to learn to navigate them again if you already have some development experience. It will take some time before you know which function or which class is hidden in which package, but that is not a problem either.
Putting it all together, the transition from one technology to another no longer sounds so daunting, but rather feasible. It may take you a certain amount of time to do this, but that also seems manageable.
Unfortunately, most developers forget one serious point, if not the most serious one: each development platform follows its own philosophy. This philosophy is responsible for:
- what templates are taken into account on the respective platform;
- what is considered good or bad code;
- and how problems are usually solved.
Experienced developers are often quick to notice a lack of basic knowledge. For example, while it was common in C and C ++ to declare variables at the beginning of a function due to manual memory management, in .NET this is no longer required due to automatic garbage collection.
For a long time, you may have recognized former C or C ++ developers under C # by, among other things, this feature. This is technically completely inappropriate, but there are certain reasons why something is more likely to get done one way or another.
If you come from a different platform, you will first carry over these reasons and you will be noticed in the way of thinking in the new system. Of course, there are dedicated frameworks for learning development in the framework environment and Node JS Development services are ready to assist in learning and mitigating the coding transition.
C # Versus the Rest of the World
C # discourages developers because it doesn’t fit with the usual way of thinking and, therefore, cannot offer some of the benefits that are available when using other languages. However, these advantages cannot be objectively recognized as such, they exist only in the appropriate context.
It is often not known whether the same problems exist on another platform at all, and – if not – whether the perceived benefits would be detrimental.
If REST was not also suitable for corporate tasks, global corporations such as:
- Google and others would hardly rely primarily on REST instead of SOAP.
Another frequently cited objection to modern web development is based on the same reason: since there is no static type system, it must be impossible to write large and complex applications!
Hardly any C # developer can imagine how an application with 15 million lines of code could be built on a platform that only provides a dynamic type system.
The error of reasoning is that we start with known paradigms and blindly transfer them to a new platform. If you keep writing code as you are used to in C #, things will probably go wrong, but this is not due to the new platform, but due to a lack of experience and perhaps also due to a lack of out-of-the-box thinking.
A new technological platform is like a new world, and anyone who intends to open it should be open to new ideas and, above all, ready to throw familiar and supposedly tried and tested things overboard.