local ScreenGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local CaneReach = Instance.new("TextButton") local LondonReach = Instance.new("TextButton") local LampReach = Instance.new("TextButton") local axe = Instance.new("TextButton") local Pipe= Instance.new("TextButton") local BoardNail = Instance.new("TextButton") local Stick = Instance.new("TextButton") local Spork = Instance.new("TextButton") local Belt = Instance.new("TextButton") local KillerFish = Instance.new("TextButton") local eyelander = Instance.new("TextButton") local MadMurd = Instance.new("TextButton") local LargeFork = Instance.new("TextButton") local Trowel = Instance.new("TextButton") local torch = Instance.new("TextButton") local LargeSpoon = Instance.new("TextButton") local DiamTester = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.CoreGui Main.Name = "Main" Main.Parent = ScreenGui Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Main.Position = UDim2.new(0.95, 0, 0.05, 0) Main.Size = UDim2.new(0, 490, 0, 350) Main.Active = true Main.Draggable = true TextLabel.Parent = Main TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.Size = UDim2.new(0, 490, 0,35) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Item asylum Reach gui" TextLabel.TextColor3 = Color3.fromRGB(255,0,0) TextLabel.TextSize = 23.000 CaneReach.Name = "CaneReach" CaneReach.Parent = Main CaneReach.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CaneReach.Position = UDim2.new(0, 130, 0.13, 0) CaneReach.Size = UDim2.new(0, 112, 0, 50) CaneReach.Font = Enum.Font.SourceSans CaneReach.Text = "CaneReach" CaneReach.TextColor3 = Color3.fromRGB(0, 0, 0) CaneReach.TextSize = 14.000 CaneReach.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["cane"].Handle.Size = Vector3.new(50, 50, 50) game.Players.LocalPlayer.Backpack["cane"].Handle.Size = Vector3.new(50, 50, 50) end) LondonReach.Name = "LondonReach" LondonReach.Parent = Main LondonReach.BackgroundColor3 = Color3.fromRGB(255, 255, 255) LondonReach.Position = UDim2.new(0, 10, 0.30, 0) LondonReach.Size = UDim2.new(0, 112, 0, 50) LondonReach.Font = Enum.Font.SourceSans LondonReach.Text = "LondonReach" LondonReach.TextColor3 = Color3.fromRGB(0, 0, 0) LondonReach.TextSize = 14.000 LondonReach.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["london"].Handle.Size = Vector3.new(50, 50, 50) game.Players.LocalPlayer.Backpack["london"].Handle.Size = Vector3.new(50, 50, 50) end) BoardNail.Name = "BoardNail" BoardNail.Parent = Main BoardNail.BackgroundColor3 = Color3.fromRGB(255, 255, 255) BoardNail.Position = UDim2.new(0, 130, 0.30, 0) BoardNail.Size = UDim2.new(0, 112, 0, 50) BoardNail.Font = Enum.Font.SourceSans BoardNail.Text = "boardwithanail Reach" BoardNail.TextColor3 = Color3.fromRGB(0, 0, 0) BoardNail.TextSize = 14.000 BoardNail.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["board with nail"].Handle.Size = Vector3.new(150, 25, 100) game.Players.LocalPlayer.Backpack["board with nail"].Handle.Size = Vector3.new(150, 25, 100) end) Pipe.Name = "Pipe" Pipe.Parent = Main Pipe.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Pipe.Position = UDim2.new(0, 250, 0.13, 0) Pipe.Size = UDim2.new(0, 112, 0, 50) Pipe.Font = Enum.Font.SourceSans Pipe.Text = "PipeReach" Pipe.TextColor3 = Color3.fromRGB(0, 0, 0) Pipe.TextSize = 14.000 Pipe.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["pipe"].Handle.Size = Vector3.new(25, 150, 25) game.Players.LocalPlayer.Backpack["pipe"].Handle.Size = Vector3.new(25, 150, 25) end) LampReach.Name = "LampReach" LampReach.Parent = Main LampReach.BackgroundColor3 = Color3.fromRGB(255, 255, 255) LampReach.Position = UDim2.new(0, 10, 0.13, 0) LampReach.Size = UDim2.new(0, 112, 0, 50) LampReach.Font = Enum.Font.SourceSans LampReach.Text = "LampReach" LampReach.TextColor3 = Color3.fromRGB(0, 0, 0) LampReach.TextSize = 14.000 LampReach.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["lamp"].Handle.Size = Vector3.new(50, 150, 50) game.Players.LocalPlayer.Backpack["lamp"].Handle.Size = Vector3.new(50, 150, 50) end) axe.Name = "axe" axe.Parent = Main axe.BackgroundColor3 = Color3.fromRGB(255, 255, 255) axe.Position = UDim2.new(0,250, 0.30, 0) axe.Size = UDim2.new(0, 112, 0, 50) axe.Font = Enum.Font.SourceSans axe.Text = "AxeReach" axe.TextColor3 = Color3.fromRGB(0, 0, 0) axe.TextSize = 14.000 axe.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["axe"].Handle.Size = Vector3.new(10, 50, 10) game.Players.LocalPlayer.Backpack["axe"].Handle.Size = Vector3.new(10, 50, 10) end) Stick.Name = "Stick" Stick.Parent = Main Stick.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Stick.Position = UDim2.new(0, 370, 0.13, 0) Stick.Size = UDim2.new(0, 112, 0, 50) Stick.Font = Enum.Font.SourceSans Stick.Text = "StickReach" Stick.TextColor3 = Color3.fromRGB(0, 0, 0) Stick.TextSize = 14.000 Stick.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["stick"].Handle.Size = Vector3.new(20, 20, 250) game.Players.LocalPlayer.Backpack["stick"].Handle.Size = Vector3.new(20, 20, 250) end) Spork.Name = "Spork" Spork.Parent = Main Spork.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Spork.Position = UDim2.new(0, 370, 0.30, 0) Spork.Size = UDim2.new(0, 112, 0, 50) Spork.Font = Enum.Font.SourceSans Spork.Text = "SporkReach" Spork.TextColor3 = Color3.fromRGB(0, 0, 0) Spork.TextSize = 14.000 Spork.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["spork"].Handle.Size = Vector3.new(10, 250, 10) game.Players.LocalPlayer.Backpack["spork"].Handle.Size = Vector3.new(10, 250, 10) end) Belt.Name = "Belt" Belt.Parent = Main Belt.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Belt.Position = UDim2.new(0, 10, 0.47, 0) Belt.Size = UDim2.new(0, 112, 0, 50) Belt.Font = Enum.Font.SourceSans Belt.Text = "BeltReach" Belt.TextColor3 = Color3.fromRGB(0, 0, 0) Belt.TextSize = 14.000 Belt.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["belt"].Handle.Size = Vector3.new(250, 10, 10) game.Players.LocalPlayer.Backpack["belt"].Handle.Size = Vector3.new(250, 10, 10) end) KillerFish.Name = "KillerFish" KillerFish.Parent = Main KillerFish.BackgroundColor3 = Color3.fromRGB(255, 255, 255) KillerFish.Position = UDim2.new(0, 130, 0.47, 0) KillerFish.Size = UDim2.new(0, 112, 0, 50) KillerFish.Font = Enum.Font.SourceSans KillerFish.Text = "KillerFishReach" KillerFish.TextColor3 = Color3.fromRGB(0, 0, 0) KillerFish.TextSize = 14.000 KillerFish.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["killer fish from san diego"].Handle.Size = Vector3.new(50, 100, 50) game.Players.LocalPlayer.Backpack["killer fish from san diego"].Handle.Size = Vector3.new(50, 100, 50) end) eyelander.Name = "eyelander" eyelander.Parent = Main eyelander.BackgroundColor3 = Color3.fromRGB(255, 255, 255) eyelander.Position = UDim2.new(0, 250, 0.47, 0) eyelander.Size = UDim2.new(0, 112, 0, 50) eyelander.Font = Enum.Font.SourceSans eyelander.Text = "eyelanderReach" eyelander.TextColor3 = Color3.fromRGB(0, 0, 0) eyelander.TextSize = 14.000 eyelander.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["eyelander"].Handle.Size = Vector3.new(25, 150, 25) game.Players.LocalPlayer.Backpack["eyelander"].Handle.Size = Vector3.new(25, 150, 25) end) MadMurd.Name = "MadMurd" MadMurd.Parent = Main MadMurd.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MadMurd.Position = UDim2.new(0, 370, 0.47, 0) MadMurd.Size = UDim2.new(0, 112, 0, 50) MadMurd.Font = Enum.Font.SourceSans MadMurd.Text = "MadMurdererReach" MadMurd.TextColor3 = Color3.fromRGB(0, 0, 0) MadMurd.TextSize = 14.000 MadMurd.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["mad murderer"].Handle.Size = Vector3.new(25, 150, 25) game.Players.LocalPlayer.Backpack["mad murderer"].Handle.Size = Vector3.new(25, 150, 25) end) LargeFork.Name = "LargeFork" LargeFork.Parent = Main LargeFork.BackgroundColor3 = Color3.fromRGB(255, 255, 255) LargeFork.Position = UDim2.new(0,10, 0.64, 0) LargeFork.Size = UDim2.new(0, 112, 0, 50) LargeFork.Font = Enum.Font.SourceSans LargeFork.Text = "LargeForkReach" LargeFork.TextColor3 = Color3.fromRGB(0, 0, 0) LargeFork.TextSize = 14.000 LargeFork.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["comically large fork"].Handle.Size = Vector3.new(25, 150, 25) game.Players.LocalPlayer.Backpack["comically large fork"].Handle.Size = Vector3.new(25, 150, 25) end) Trowel.Name = "Trowel" Trowel.Parent = Main Trowel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Trowel.Position = UDim2.new(0, 130, 0.64, 0) Trowel.Size = UDim2.new(0, 112, 0, 50) Trowel.Font = Enum.Font.SourceSans Trowel.Text = "TrowelReach" Trowel.TextColor3 = Color3.fromRGB(0, 0, 0) Trowel.TextSize = 14.000 Trowel.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["trowel"].Handle.Size = Vector3.new(50, 100, 50) game.Players.LocalPlayer.Backpack["trowel"].Handle.Size = Vector3.new(50, 100, 50) end) torch.Name = "torch" torch.Parent = Main torch.BackgroundColor3 = Color3.fromRGB(255, 255, 255) torch.Position = UDim2.new(0, 250, 0.64, 0) torch.Size = UDim2.new(0, 112, 0, 50) torch.Font = Enum.Font.SourceSans torch.Text = "torchReach (very op)" torch.TextColor3 = Color3.fromRGB(0, 0, 0) torch.TextSize = 14.000 torch.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["torch"].Handle.Size = Vector3.new(500, 500, 500) game.Players.LocalPlayer.Backpack["torch"].Handle.Size = Vector3.new(500, 500, 500) end) LargeSpoon.Name = "LargeSpoon" LargeSpoon.Parent = Main LargeSpoon.BackgroundColor3 = Color3.fromRGB(255, 255, 255) LargeSpoon.Position = UDim2.new(0,370, 0.64, 0) LargeSpoon.Size = UDim2.new(0, 112, 0, 50) LargeSpoon.Font = Enum.Font.SourceSans LargeSpoon.Text = "LargeSpoonReach" LargeSpoon.TextColor3 = Color3.fromRGB(0, 0, 0) LargeSpoon.TextSize = 14.000 LargeSpoon.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["comically large spoon"].Handle.Size = Vector3.new(25, 150, 25) game.Players.LocalPlayer.Backpack["comically large spoon"].Handle.Size = Vector3.new(25, 150, 25) end) DiamTester.Name = "DiamTester" DiamTester.Parent = Main DiamTester.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DiamTester.Position = UDim2.new(0,10, 0.82, 0) DiamTester.Size = UDim2.new(0, 112, 0, 50) DiamTester.Font = Enum.Font.SourceSans DiamTester.Text = "DiamondTesterReach" DiamTester.TextColor3 = Color3.fromRGB(0, 0, 0) DiamTester.TextSize = 14.000 DiamTester.MouseButton1Down:connect(function() game.Players.LocalPlayer.Backpack["diamond tester"].Handle.Size = Vector3.new(200, 50, 50) game.Players.LocalPlayer.Backpack["diamond tester"].Handle.Size = Vector3.new(200, 50, 50) end) -- Scripts game.StarterGui:SetCore("SendNotification", { Title = "Pls give me credits "; Text = "it took me hours to progamme bc its my first gui. credits: ||ImHungry||#7680"; Icon = ""; Duration = 15; Button1 = "Pls"; Button2 = "PlsPls"; Callback = NotificationBindable; })