Warframe Whispers in the Walls Quest Walkthrough: From Deimos to 1999

Whispers in the Walls Quest Walkthrough

Do you hear that? That voice in your dreams calling you to a hidden past? That voice belongs to Albrecht Entrati, a brilliant Orokin scientist who experimented with time travel and the secrets of the universe. But what happened to him, and why is he reaching out to you? To find out, you will need to follow this gaming blog about the Whispers in the Walls quest walkthrough.

The Whispers in the Walls quest is a new addition to the Warframe game that was released last weekend. It is a story-driven quest that involves exploring the mysteries of Deimos. You will be guided by Loid, a loyal servant of the Entrati family, who is haunted by Albrecht’s voice in his dreams. You will also experience transference, a process that allows you to enter the mind of another being and travel to the year 1999, where Albrecht’s secrets lie.

If you are ready to learn more, then keep reading the Whispers in the Walls quest walkthrough. I will provide you with detailed steps, tips, and more about this quest. You will also learn more about the characters, the lore, and the mysteries that surround this quest. So, what are you waiting for? Let us get started on the Whispers in the Walls quest walkthrough!

The Whispers in the Walls Quest Walkthrough

The Whispers in the Walls quest is a new addition to the game of Warframe. This quest was unfolded on December 13. To access the Whispers in The Walls quest, you need to log in to the game and either go to the Codex or the Navigation console on your Orbiter, the spaceship that serves as your base of operations. There, you will find the quest under the name “Whispers in the Walls.”

1. The Beginning of Whispers in The Walls

  • The quest begins with a cinematic cutscene that shows a strange coffin with a sealed figure inside.
  • You are then contacted by Loid, a loyal servant of the Entrati family, who asks for your help in exploring the mysteries of Deimos, one of the moons of Mars.
  • Deimos is a hostile and infested world where ancient Orokin technology and twisted lifeforms coexist.
  • Loid guides you to the Terarium, a facility that recreates the environments of prehistoric Pokemon, where you will find clues about the voice in his dreams.

2. Explore the Laboratory Depths

  • You follow Loid to a circular room that has a switch that activates the entrance to the laboratory.
  • You enter the laboratory and descend a spiral staircase, where you encounter several dormant figures that resemble Loid.
  • You reach a Waypoint that triggers Loid’s voice, who tells you that you are about to enter a realm that is infested with Necramechs, powerful mechanical war machines that were used by the Orokin.
  • You must be careful and avoid their attacks, as they are very dangerous.

3. Meet The Original Loid: Keeper of Secrets and Grimoires

  • You continue your exploration and find a coffin that contains a sleeper, who turns out to be the original Loid.
  • He is the one who created the other Loids, who are his copies.
  • He also tells you that he is the keeper of Albrecht Entrati’s Grimoire, a book that contains the secrets of the Orokin and the voice in his dreams.
  • He gives you the Grimoire and asks you to follow Necraloid, another Loid copy, who will lead you to a portal.
  • You enter the portal and find yourself in a different part of the laboratory, where you meet the Cavia, the previous experiments of Albrecht Entrati that are now held in stasis.
  • You must navigate through the lab and find a way out.

4. Transference to 1999

  • You now undergo a transference, a process that allows you to enter the mind of another being. You enter the mind of Arthur, a human who lived in the year 1999.
  • You find yourself in a subway, where you have to fight against robotic creatures that are controlled by Albrecht Entrati, who appears as a grinning man.
  • You manage to escape and return to the present, where you find out that Loid’s sanctuary is under attack.
  • You use the Grimoire to defend the sanctuary from the invaders, who are called “The Fragmented Tide” and “The Fragmented Suzerain.”

5. Task Assignment and Data Extraction Mission

  • Loid now assigns you a task that involves extracting data from Pom-2, a device that contains information about Albrecht Entrati and his experiments. To do this, you need to replace its “board,” which is missing.
  • You have to obtain a Keyglyph from Tagfer, a Cervultie creature that lives in Deimos, and locate a Netracell, a device that can hack into Pom-2.
  • You have to defeat the enemies that guard the Netracell, reduce the Alert Level, and recover the lost board.

6. Albrecht’s Blueprint and the Sanctum Anatomica Defense

  • You now craft Albrecht’s Blueprint from the data that you extracted from Pom-2.
  • You return to Loid and place the Jahu Gargoyle, a statue that resembles Albrecht Entrati, on a table.
  • You interact with the Gargoyle and hear a voice that reveals a hidden Cavia named Fibonacci.
  • He is the last experiment of Albrecht Entrati and the one who knows the location of the lost Grimoire page, which is the key to reaching 1999.
  • You help Fibonacci find the lost Grimoire page by starting on an extermination mission in the laboratories, where you have to defeat the enemies and retrieve the page.
  • However, as soon as you get the page, the Sanctum Anatomica, the place where Loid and the Cavia live, is attacked by a mysterious force.
  • You rush to defend the sanctum and confront the attackers, who are the same ones who attacked Loid’s sanctuary before.
  • You use the Grimoire and your skills to fend them off and protect the sanctum.

7. Time Travel

  • You then experience another transference, this time into a humanoid construct that is activated by the Grimoire.
  • You control the construct in a cutscene, where you witness the emotional farewell between Albrecht Entrati and Loid, who were once friends.
  • You return to Loid, who thanks you for your help and tells you that he is ready to revisit 1999 and find out what happened to Albrecht Entrati.

The Whispers in The Walls Quest Rewards

Whispers in the Walls Quest Walkthrough

The Warframe Whispers in The Walls quest ends with you receiving messages from Loid and Fibonacci. Loid rewards you with the Qorvex Blueprint, a new Warframe that is based on Albrecht Entrati’s design. Fibonacci gives you a Melee Upgrade Segment, a Mentor’s Legacy Aura Mod, and a Melee Arcane Adapter, which are items that can enhance your melee weapons. You also unlock the Sanctum Anatomica, where you can access bounties, purchase items, and explore the laboratory.

The quest also hints at a continued effort to reach 1999 and find out the truth about Albrecht Entrati and his fate. Albrecht Entrati was a brilliant scientist who experimented with time travel and the voice in his dreams, but he also collaborated with a mysterious figure who had ulterior motives. The quest leaves you with a sense of anticipation as you are drawn into a story that involves dreams, time travel, and ancient secrets.

Wrapping Up

Alright, Tenno, that is a wrap on the Whispers in the Walls quest walkthrough! Hopefully, this guide helped you navigate Deimos’ spooky labs, fend off robot nightmares, and unlock some sweet secrets. Remember, this ain’t the end of the story – Albrecht’s fate still hangs in the balance. Keep an eye out for future updates, and get ready to dive back into 1999!

For more mind-blowing Warframe guides, tips, and lore, swing by Path of EX regularly. Our team of Tenno experts is always on patrol, ready to help you conquer every quest and dominate the battlefield. So, grab your Operator, crank up your Archwing, and let’s explore the Origin System together!

Frequently Asked Questions

1. How Do I Start the Whispers in The Walls Quest?

Log in, Tenno! The quest is in your Codex or Orbiter’s Navigation console under “Whispers in the Walls” in Warframe.

2. Who Is Loid in the Whispers in The Walls Quest, and Why Is He So Important?

Loid’s a loyal Entrati servant who knows the secrets of Deimos and the voice haunting his dreams. He guides you through the lab and entrusts you with the Grimoire, a key to the past.

3. What’s the Deal with The Cavia in the Whispers in The Walls Quest?

These are Albrecht’s experiments, frozen in time. You’ll encounter them in the lab and even help one named Fibonacci find a lost Grimoire page.

4. How Do I Defend the Sanctum Anatomica in the Whispers in The Walls Quest?

The Grimoire is your weapon! Channel its power to fend off the Fragmented Tide and Suzerain, those pesky invaders.

5. What is the Reward for Completing the Whispers in The Walls Quest?

Loid hooks you up with the Qorvex Blueprint, a Warframe inspired by Albrecht, plus some sweet melee upgrades and mods. You also unlock the Sanctum Anatomica for further exploration and bounties.

6. How Do I Defend the Sanctum Anatomica in The Whispers in The Walls Quest?

The Grimoire is your weapon! Channel its power to fend off the Fragmented Tide and Suzerain, those pesky invaders.

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